Sorry about that, getting hard to avoid these things.
I have updated my spam-checking stuff which might help. If it happens again let me know and I'll change it so that hi have to confirm any new members manually.
In the meantime I've deleted three new bogus members and banned their IPs.
Oh, I ...
Search found 721 matches
- Tue Jan 26, 2010 4:47 am
- Forum: General
- Topic: MazeRunner
- Replies: 7
- Views: 134133
- Thu Jan 21, 2010 11:03 am
- Forum: Polyhedron Models
- Topic: Where polyhedra and rice crackers collide!
- Replies: 0
- Views: 45612
Where polyhedra and rice crackers collide!
Hey folks,
This is where a rice cracker with personality meets polyhedra. Hmm, hard to explain so just see for yourself. There's even a facebook group.
http://www.software3d.com/Home/GuineaCracker/Shapes.php

Rob.
This is where a rice cracker with personality meets polyhedra. Hmm, hard to explain so just see for yourself. There's even a facebook group.
http://www.software3d.com/Home/GuineaCracker/Shapes.php

Rob.
- Thu Jan 21, 2010 10:41 am
- Forum: General
- Topic: Virus spam PM
- Replies: 4
- Views: 85133
- Mon Jan 04, 2010 1:17 pm
- Forum: Stella Forum
- Topic: star tetrahedron
- Replies: 4
- Views: 27213
Yes, I think a Stella Octangula is what was meant by star tetrahedron.
Another easy way to make one is to facet a cube. Enter faceting mode, with a faceting preview view open, and create a triangular facet using the three vertices that neighbour any vertex. The preview should show what you want, so ...
Another easy way to make one is to facet a cube. Enter faceting mode, with a faceting preview view open, and create a triangular facet using the three vertices that neighbour any vertex. The preview should show what you want, so ...
- Wed Dec 23, 2009 12:21 pm
- Forum: Stella Feature Requests
- Topic: Ability to EXPORT an ANIMATION of 3d and 4d rotations
- Replies: 8
- Views: 92096
- Sat Nov 28, 2009 10:48 am
- Forum: Stella Forum
- Topic: Vertices
- Replies: 1
- Views: 15104
- Mon Nov 09, 2009 9:48 am
- Forum: Stella Forum
- Topic: (Hyperbolic) tilings and (hyperbolic) honeycombs
- Replies: 1
- Views: 16304
- Tue Nov 03, 2009 8:21 am
- Forum: Stella Forum
- Topic: Stewart toroids
- Replies: 1
- Views: 53237
Sorry, I don't follow what you mean. By black lines you mean showing edges? I can show/hide edges just fine for those models.
And what do you mean that it "deletes a Stella4D that is open"? Do you mean that if you have two running at once then the other one shuts down? Again, doesn't happen for me ...
And what do you mean that it "deletes a Stella4D that is open"? Do you mean that if you have two running at once then the other one shuts down? Again, doesn't happen for me ...
- Sun Nov 01, 2009 7:36 am
- Forum: Polyhedra
- Topic: Isohedra with non-convex faces
- Replies: 19
- Views: 165775
- Wed Oct 28, 2009 12:48 pm
- Forum: Stella Forum
- Topic: question about alternation
- Replies: 3
- Views: 22006
- Fri Oct 23, 2009 9:11 am
- Forum: MineSweeper3D Forum
- Topic: Announcement: MineSweeper3D 2.5.2 just released!
- Replies: 2
- Views: 60329
- Thu Oct 22, 2009 1:36 pm
- Forum: MineSweeper3D Forum
- Topic: Announcement: MineSweeper3D 2.5.2 just released!
- Replies: 2
- Views: 60329
Announcement: MineSweeper3D 2.5.2 just released!
Hey guys,
Just uploaded MineSweeper3D 2.5.2.
For paid players, run your current version and choose "Help->Check for Updates Now" to get the new one.
Demo version will take a few weeks to upload at download.com.
The main change is that after you hit a mine, you'll be able to see clearly which ...
Just uploaded MineSweeper3D 2.5.2.
For paid players, run your current version and choose "Help->Check for Updates Now" to get the new one.
Demo version will take a few weeks to upload at download.com.
The main change is that after you hit a mine, you'll be able to see clearly which ...
- Thu Oct 22, 2009 1:02 pm
- Forum: MineSweeper3D Feature Requests
- Topic: A difference
- Replies: 3
- Views: 270395
Hmm, BBcode should work fine. It is enabled.
Hey you know what, turns out I added that colour change more recently than the last released version. There was one other minor change. I've just uploaded a new version, so now it should do what you want!
Run your current version and choose "Help->Check ...
Hey you know what, turns out I added that colour change more recently than the last released version. There was one other minor change. I've just uploaded a new version, so now it should do what you want!
Run your current version and choose "Help->Check ...
- Wed Oct 21, 2009 12:52 pm
- Forum: MineSweeper3D Feature Requests
- Topic: A difference
- Replies: 3
- Views: 270395